Far to the north, beyond the bounds of any sane traveler's map, lies the enigmatic kingdom of Ever-Rest. Perched atop a vast, ever-shifting glacier, this isolated realm is home to the resilient and mysterious people of Nix. The kingdom's isolation is both a protective measure and a necessity, as the unique nature of life and death in Ever-Rest makes it a land both feared and misunderstood by outsiders.

The Nixians are a hardy and enigmatic people, deeply intertwined with the glacier that supports their kingdom. The perpetual movement of the ice is mirrored in their culture and traditions, especially in their unique approach to life and death. Life in Ever-Rest is seen as merely the first stage of existence, with death serving as a transition to a second, enduring phase.

Deep beneath the glacial surface lies the Ice Caverns, a labyrinthine of icy tunnels and chambers where the line between life and death blurs. It is here that the dead find a second purpose, serving the living in a symbiotic relationship that defines Nixian society. The Nixians believe that death is not an end but a stepping stone, a rite of passage into an honored state of eternal service.

In shadows, we protect

Snowshadow

A silent warden of Ever-Rest, Snowshadow moves unseen through the shifting frost, ensuring that no threat goes unnoticed. As the kingdom's foremost operative in intelligence and covert warfare, they specialize in reconnaissance, sabotage, and silent eliminations when necessary.

Artist: Mrsillust

In ice, memory

Frostseeker

The keeper of Ever-Rests history, entrusted with chronicling the kingdom's past. They ensure no knowledge is lost to time, but their duty expands past mere record keeping. Frostseeker also leads a team that is focused on deciphering ancient runes and carvings to further their knowledge and power.

Artist: Buu

There is always a path

Snowstride

Unparalleled ability to traverse the treacherous landscape of the glacier. A Scout and Ranger who ensures the safety of the kingdom's borders.

Artist: Akiyara

Built to Last

Thundertread

Engineer and builder, given the name Thundertread from the sound of their hammer striking an anvil. Specializes in infrastructure and construction

Artist: Buu

Healing in Frost

Frostwhisper

Healer and Alchemist using unique ingredients of the glacier to create potent remedies and potions. She plays a critical role in maintaining the health and well being of the party

Artist: Buu

Upon reaching the end of their first life, a Nixian undergoes the Ceremony of First Death. This ritual is deeply personal and family-specific, reflecting the importance of lineage and tradition in Nixian culture. Each major house in Ever-Rest has a sacred Throne, a seat of honor where the deceased is placed for their special day.

The ceremony begins with a grand afternoon feast, where family and friends gather to celebrate the life of the deceased. The banquet is filled with the deceased's favorite foods, prepared with reverence and care. Toasts are made, and stories are shared, honoring the life and deeds of the one who has passed. The atmosphere is one of celebration, not mourning, as the Nixians believe the deceased is still present in spirit.

Following the feast, the throne is often elaborately decorated with ice sculptures and family heirlooms, symbolizing the lineage and achievements of the house. The deceased is dressed in ceremonial garb, befitting their status and the respect they command.

As the day turns to night, the head of the family, often a senior member or the patriarch/matriarch, performs the Ritual of Reanimation. This ritual involves ancient incantations and the use of special artifacts including a Shard of Eternity, a crystal imbued with glacial magic. As the final words are spoken, the ice around the throne glows faintly, and the deceased awakens, not as a mindless undead but as a sentient being, ready to serve and protect their family.

The reanimated beings, known as the Reborn, are bound by an unbreakable oath to serve their family. They act as guardians and laborers. The Reborn are highly respected, and their service is seen as an honor rather than a burden.

In shadows, we still protect...

Snowshadow

Artist: Mrsillust

Memory 'lives' on

Frostseeker Reborn

Artist: MrsIllust

Frost Fang Wolves

Massive, thick-furred wolves with icy blue eyes that blend seamlessly with the snow.

Known to hunt in coordinated packs, their breath can freeze prey in moments.

Highly intelligent, some say they communicate with Nixians, acting as guardians or omens.

Artist: Faer

The Salt Wastes are an unforgiving desert, characterized by vast expanses of white salt flats, rocky outcrops, and relentless heat. During the day, temperatures soar to unbearable levels, while nights bring a bone-chilling cold. The air is dry, and the ground is covered with crystalline salt formations that shimmer under the harsh sun. Water is scarce, and the few sources that exist are closely guarded secrets.

At the heart of the Salt Wastes lies the Omni-Forge, a legendary forge known across the world for producing unmatched weapons and tools. The Forge itself is an architectural marvel, seamlessly integrated into the rocky landscape. It is said to be powered by a combination of geothermal energy and ancient, mysterious technology that only the Sal-Fornax understand.

Behind the Omni-Forge lies a vast, mysterious cave where the Sal-Fornax live. This cave is a labyrinthine complex, extending deep into the earth, and is said to hold the secrets of their advanced metallurgy. Outsiders are strictly forbidden from entering, and even discussing the cave's contents is taboo among the Sal-Fornax.

The Sal-Fornax are a reclusive and industrious people, valuing hard work, craftsmanship, and purity above all else. They live in tightly-knit communities within their cave complex, where each individual has a specific role, whether it be mining, smithing, or maintaining the Omni-Forge.

Master Artisan

Kira

Kira is renowned throughout the Salt Wastes for her exceptional skill in metalworking. As the head of the Forgekeepers, she oversees the production of weapons and tools at the Omni-Forge.

Artist: Dusky Woods

The Forgekeeper

Durin

Durin is the revered leader of the Sal-Fornax people, entrusted with the stewardship of the Omni-Forge. His skill in metallurgy is unmatched, and his wisdom is widely respected among his people. Durin's leadership has ensured the prosperity and survival of the Sal-Fornax in the harsh environment of the Salt Wastes.

Artist: Dusky Woods

Keeper of the Salt Caves

Gromm

Gromm is the guardian of the mysterious caves that lie behind the Omni-Forge, where the Sal-Fornax make their home. His knowledge of the caverns is unmatched, and his watchful presence ensures the safety and security of their most sacred sanctuaries. Gromm's stoic demeanor and unwavering dedication to his duty make him a respected figure among his people.

Artist: ZastieX

Respected Scavenger

Old Oli

Old Oli is a seasoned scavenger who roams the Salt Wastes, unearthing forgotten relics and discarded scraps to repurpose into something new. With a sharp eye for value and an uncanny knack for tinkering, Oli sees potential where others see waste, breathing new life into broken tools, worn-out gear, and lost artifacts. Some call him eccentric, but to those in need, he’s a lifeline, proving that in the Salt Wastes, nothing is truly useless.

Artist: Dusky Woods

The Builder

Bev

Bev is a master of stonework and engineering, responsible for shaping the underground halls and fortifications of the Cave of Secrets. With a deep understanding of structural integrity and an inventive mind, Bev reinforces tunnels and grand chambers using a unique fusion of stone and molten metal. Unlike the smiths of the Omni-Forge, Bev’s craft lies in building the foundations of their society, ensuring their subterranean home endures the relentless Salt Wastes.

Artist: Dusky Woods

High Priestess

Lyra

Lyra is the spiritual guide of the Sal-Fornax, responsible for upholding their ancient traditions and rituals. She leads the Guardians of Purity, a group dedicated to maintaining the spiritual and physical purity of their people. Lyra's unwavering devotion to the sanctity of their culture has earned her the respect of all who know her.

Artist: Dusky Woods

Salt Hounds

Salt Hounds are rugged, desert adapted canines bred by the Sal-Fornax for various purposes. They have coarse fur that protects them from the sun and harsh winds of the Salt Wastes. Their keen senses make them excellent trackers, invaluable for hunting and guarding.

Artist: Dusky Woods

Salt Bats

Saltbats are small, winged creatures that inhabit the caverns and crevices of the caves. They have leathery wings and a keen sense of echolocation, allowing them to navigate the dark tunnels with ease. They are often trained and used as scouts or message carriers.

Artist: Dusky Woods

In the heart of the mist-shrouded forest lies a hidden sanctuary known as Silvanvale, a realm of untamed beauty and ancient magic. Here, amidst the towering trees and winding waterways, dwells a race of beings unlike any other: the Wood Elves known as Silvani.

Carved from the very essence of the forests they call home, the Silvani stand as guardians of the marshlands, their bark-like skin adorned with intricate carvings and glowing emerald eyes that reflect the wisdom of the ages. Despite their serene appearance, they are often judged by outsiders who fear their wooden visages and the creations born of their hands.

But the Silvani are a peaceful people, living in harmony with the rhythms of nature and drawing strength from nature itself. Central to their way of life is the ancient art of Golemancy, a practice passed down through generations. Using their innate connection to the land and its magic, they fashion towering constructs known as Elder Guardians from the elements of the marshlands, each one a unique reflection of the materials used in its creation.

Warden

Cardara

A steadfast guardian of the forest, entrusted with the protection of Silvanvale’s borders and the preservation of its natural harmony.

Artist: Akiyara

High Shaman

Ashaya

Ashaya is the spiritual leader of the Silvani, tasked with maintaining the balance between the natural world and the realm of spirits. As High Shaman, she communes with the ancient forces that dwell within Silvanvale, seeking guidance and wisdom for her people. Ashaya's connection to the spirit world is profound, and her visions shape the fate of the Silvani.

Artist: Akiyara

Ashaya's Elder Guardian

Artist: Shalauna

In the vast skies above the realms, where islands slowly drift like clouds amidst an endless expanse, there exists a race of diminutive beings known as the Skyborne. These are not your ordinary rodents; they are clever and resourceful creatures who have carved out a thriving civilization amidst the boundless skies. The Skyborne resembles giant mice poised on their hind legs, often dressed in finery or in thick gloves and apron. Though small in stature, they possess remarkable resilience and adaptability, relying on their numbers and cunning to overcome any obstacle that crosses their path. They are often friendly and happy, respecting trade and ingenuity with the overall goal of bettering their community.

Before their ascension to the skies, the ancestors of the Skyborne were outcasts. Homeless wanderers traversing the diverse landscapes of Althara. Driven from their homes due to their small stature and misunderstood nature, they roamed the realms in search of a place to belong. Shunned by many and never quite fitting in, they developed a deep resilience and resourcefulness, relying on their wits and ingenuity to survive.

Their fortunes changed when they stumbled upon the floating islands, mesmerizing landmasses that hovered high above the ground. Captivated by their ethereal beauty and intrigued by their elusive nature, the Skyborne set out to understand the phenomenon of the islands. Through tireless research and experimentation, they discovered the existence of Aetheric Leaks. These pockets of potent aetheric energy and elemental gas that underpinned the islands' buoyancy.

Harnessing this newfound knowledge, the Skyborne devised methods to create stability and lift, enabling them to colonize the floating islands that had once seemed beyond their reach. It was after this monumental achievement that they embraced the name Skyborne, signifying their ascent to the skies and their newfound identity.

For generations, the Skyborne have made their homes upon the floating islands, using their keen intellect and natural affinity for fair trade to establish themselves as the premier merchants and traders of the realm. In their pursuit of knowledge and advancement the Skyborne have almost a need to explore and find other cultures and civilizations. Anywhere you journey there is a good chance of seeing one of the Skybornes airships cruising the skies. They are known for trade and are often in search of new trade partners. The skyborne are willing to trade almost any of their technology for resources to take home for their people, goods to feed the people and to be used to advance or create new inventions and technologies. 

Seraphina

Seraphina is the defender of the skies, leading the elite Skywatch corps in safeguarding the nation from external threats and piracy. As Skywatch Commander, she oversees patrols and security operations, ensuring that the skies above remain safe and secure for trade and travel.

Artist: Slushee

Roderick

Roderick is a seasoned merchant and member of the Skywatch Islands Trading Council. He wields considerable influence over the nation's trade policies and negotiations. As a master trader, he brokers deals and agreements with foreign powers, leveraging his expertise and connections to secure favorable terms for Skywatch in the global marketplace.

Artist: Buu

Alaric

Alaric is the esteemed leader of the Skywatch Guild of Craftsmen, overseeing the nation's artisans and craftsmen who produce the finest goods and wares in the realm. As Guildmaster, he upholds the traditions of craftsmanship and quality that have made Skywatch famous throughout the world, ensuring that every product bearing the Skywatch seal is a testament to skill and excellence. Alaric's dedication to his craft and his guild earns him respect and admiration from all who know him.

Artist: Buu

Original story and lore created by Necrovarius, WarpedGoblin and Bryan. Edited and expanded with help from ReneqadeGrenade